That one time I worked on a movie franchise

Working 14+ hour days and sleeping under desks is no longer a thing I care to do, but I wanted to share with folks this fun thing I helped make. ¬†Starship Troopers: Invasion “Mobile Infantry” is still up on the store with some decent ratings. Give it a download and play some time. I worked on the UI portion. I’m proud of this, and would like to work on games again.

Starship Troopers : Mobile Infantry game is still up on the store. Give it a download and play some time.

I wrote a lot of the feature code for the user interface and coded a lot of the boss battle at the end.

Despite the long hours, working with Indestructible Cannon under Sony a la Spectre Media was a great time. Missing those days, oddly enough.

https://itunes.apple.com/us/app/starship-troopers-invasion-mobile-infantry/id554052059?mt=8

https://itunes.apple.com/us/app/starship-troopers-invasion-mobile-infantry/id554052059?mt=8

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