Transitioning to ECS seems to be a goal with Unity3D, understandably. So I’ll be transitioning as well. Seems like a big learning curve but I’ll begin by storing some good links for existing tools and articles here that I find.
- Not a lot of info out there. I found some pretty decent starting videos on Youtube however. Check this one out by N3K EN (nice job ) https://www.youtube.com/watch?v=_b_9dJG0-rg
- Here is the documentation : https://docs.unity3d.com/Packagesemail@example.com/rt/tiny_runtime/classes/runtimefull.ut.core2d.camera2d.html
- Thomas recommended that I read Data-Oriented Design, by Richard Fabian. I’m reading into it a bit.