From terminal, vim <filename> to open vim <:> start writing commands <q> quit <wq> write and quit <q!> quite but don’t write <escape> leave edit…
Author: Bryan
Streamfall Interactive is a small but talented team capable of big things. Welcome to my projects blog!
Dependency injection in JS / React?
A Unity3D attribute which happens before everything else?
https://docs.unity3d.com/ScriptReference/RuntimeInitializeOnLoadMethodAttribute-ctor.html I have a bootstrap script that I picked up from Jason Weimann which makes sure that input is initialized before the awake method. Craft…
Unity3d and Continuous Integration
A little tired of expecting something to work in Sword Stack and come to find that some feature is broken which I was not aware…
A Video Game that Helps with ADHD
My friend John told me in passing that there is a game which claims to help with ADHD symptoms. My questions were… how? For how…
Symptoms of Design Rot
Sometimes it’s just a feeling when looking through some code. Perhaps something you’re working on feels ‘hacky’, or has ‘that smell’. Or perhaps things seem…
Photon
Photon has became much more of a standard in networking Unity3d + Industrial applications that I had expected. I have an interview tomorrow for a…
What’s up with Sword Stack these days?
A lot! In the effort of keeping with the times and where the sales seem to be, I’ve ported the game to PC. This really…
What’s an OODA LOOP?
An Ooda Loop is a way to make quick decisions personally or in an organization. I apply these when playing strategy games but they seem…
I have learned a LOT about the importance of dependency management since I originally wrote this rant. Really my problem was just with using a…
SOLID principles a la Unity3D
There is no perfect way to code, but creating reusable behaviors and components with SOLID coding principles seems to be one secret to fast iteration…
General Assembly : React
I had felt for a long time that web development was a set of skills I should learn. I’ve lost the option of several really…
Homemade inventory system for small businesses
As Unity releases new features, I am compelled to consider projects which would aid in my learning of said projects. Usually they are too large…
ECS Journeys – Tiny Unity
Transitioning to ECS seems to be a goal with Unity3D, understandably. So I’ll be transitioning as well. Seems like a big learning curve but I’ll…
The natural world as inspiration for video games
This guy, Joe O’Connell, read my thoughts. https://www.youtube.com/watch?v=2fPz7kGduT4 I agree, naturalistic video games and movies are the best, especially those with tropes such as :…
Procedural Environment of Streamfall’s Wildlands
The Crash ( and Streamfall games in general) will be naturalistic and procedural. The version of The Crash posted elsewhere has a tile-based system, which…
Hosted a Game Jam
Roostercat Too had a game jam! I’m really happy to make the space available for people’s creative projects in collaboration. Video games are closest to…
Posted a game-feel Prototype for The Crash. Uses IK for feet placement.
This represents a branch of development of The Crash which is to run on the web as well as platforms like Steam. It uses IK…
Quick AR Maze test
I made a quick AR puzzle game before Unite2018, but hung it up after learning about ARFoundation. Switching code base and applying these concepts to…
ARFoundation’s beginnings
After Unite2018, I found out that I have some work ahead of me! Along with frankly mindblowing new Entity Component System, and fresh (for me)…
The Crash – update
Over the years, I have worked off and on trying to build an RPG. Progress on it ramped up for most of 2018 up until…
Game Jam Game, made in a couple of days.
https://globalgamejam.org/2018/games/below Had a great time with a fantastic group of local developers. Check out the audio quality here, it’s top notch. I’ll probably post a…
Action RPG Prototype Released
Streamfall.4 was just released to the Apple App store. Find it here on your iOS device. The app is a combat prototype which shows archery…
That one time I worked on a movie franchise
Working 14+ hour days and sleeping under desks is no longer a thing I care to do, but I wanted to share with folks this…
Streamfall.4
– Is a combat prototype which shows archery and the basics of melee combat as well as the camera system. Find it here : The Crash, Combat Prototype…
fuel.tech (formerly FuelFX)
FuelFX is taking names in the world of VR! The video showcases some things that I worked on – and it seems as if they have…
Pokemon Go and Education
“Gee offered the observation that, though the USA had long suffered from a stubborn academic achievement gap between poor minority children and white middle-class kids, he…
Project Tango is Here! Path-Finding App Development & Work with ARCortex
Check out ARCortex here : ARCortex’s company site Built in Unity 3D, this early demo shows off a real-time mesh generating system and early path-finding…
E3 2016! VR Galore!
Michelle had been really fortunate lately to have acquired tickets to E3! She had gotten them through a friend in the gaming industry, as a…
Denver Mini Maker Faire
At Streamfall Interactive, we definitely consider ourselves “makers”. We have a passion for building cool things – software, 3D printing, projectors and installations, etc. When…
Unite 2015 – Teams, Tech, Parties, and People
Our first Unite was, in short, amazing. We were happily grinning most of the time and said to each other, “I never want to miss…
Streamfall Interactive at PAX Prime 2015!
This has been a happy rest while working on excellent client projects. Being at PAX, surrounded by game makers and players alike have renewed…
Illusio – Choose with confidence.
Illusio’s new website is live. This is a great fledgling company. I think that every plastic surgeon should be a customer, and I look forward to…
Making amazing things with Vital Medicals
We are very happy to announce continued work with Vital Medicals. Vital Medicals is a great company which first got started with Google Glass and…
It is a pleasure working on RPGs. The development blog chronicles progress on my suite of RPG tools over the years. I suppose the latest news…
Universal Gravitation for Science Education
This is the first iteration of what could be an interactive and fun piece demonstrating one of the most important concepts in Physics. The force…
SmartPark Garage in Houston, TX
To view a demo of the project, please click here Username: Admin | Password: adminpassword This is a preliminary offering of an interactive parking garage. Intended…