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Published November 7, 2018
This represents a branch of development of The Crash which is to run on the web as well as platforms like Steam. It uses IK for feet, and a sampling system of input and derivatives of the motion to do different things. It’s nowhere near finished. Next step is to have the character interacting with the environment and jumping / climbing. From there, I’ll add the procedural system back in and use Lilly, like in the screenshot below. Currently I’m using a model coming from MagicaVoxel, seems to be styled after Monument Valley.
Useful Game Feel videos :

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