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Published May 3, 2021
A lot! In the effort of keeping with the times and where the sales seem to be, I’ve ported the game to PC. This really opened up a lot of doors, while closing the game to mobile. Keyboard / mouse + joystick gamepads are a lot more fun and the PC marketplaces are more accessible.

That Open world feel
  • Test Driven Development
  • Biome systems
  • A hovercraft
  • Dialog and Survival systems
  • Infinite terrain
  • Islands of linearity
It isn’t quite ready to demo publicly but it’s really never felt more promising.
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